The programs
Every grade gets its own adventure
Each session is built for its age group - same magic, different depth. Here's exactly what happens in each one.
Grades TK-1
Let's Tell a Tale Together!
Assembly
30-40 minutesIt starts with a quick introduction of my dogs - and then we're off. Students learn the pieces of a story using fun props and lots of questions for the audience. We come up with ideas, we vote, we run into twists and turns, and at the end, I read the story we all created together.
Then it's time for a story of mine... but where is my story reading buddy, Noodle? A reading of Noodle the Poodle wraps up the fun.
Story Lab: Classroom Workshop
20-30 minutesEvery Student is a Storyteller. Students learn about Character, Setting, and Problem - what those things are, and why they're important to every story.
Take-home flyer - TK-1
Front and back of the flyer sent home with TK-1 students
Grades 2-3
Let's Build a Story Together!
Assembly
30-40 minutesWe talk about Character, Setting, and Problem - and students learn the pieces of a story using fun props and lots of questions for the audience. At the end, I go through all of the choices they made and read the story aloud.
Then it's time for a story of my own, but where is my story reading buddy, Einstein? A quick reading of Jack and Einstein (a chapter or two) leads into a discussion of problems, suspense, and characters.
Kids leave the assembly knowing they just helped create an entire story - and it was FUN.
Story Lab: Classroom Workshop
30-40 minutesEvery Student is a Storyteller. We already learned about Character, Setting, and Problem - but what else is there? Students dig into idea creation, brainstorming, suspense, and twists: what they are and how to use them.
Together, we create the building blocks of a five-chapter story, along with a beginning, problem, middle, twist, and end.
Take-home flyer - Grades 2-3
Front and back of the flyer sent home with 2-3 students
Grades 4-5
Let's Build a NOVELLA Together!
Assembly
50 minutesA quick overview of the pieces of a story: protagonists, antagonists, setting, why every story has a problem - and twists.
Then students vote: are we writing a Fantasy or a Science Fiction novella? After a very quick intro to both genres, it's GO TIME. We've got 5 chapters to outline! Students come up to the stage to choose a few prompts inside mysterious, velvet bags they pull out of the gigantic mystery box. I type the story as we go, and at the end, I go over the whole story with the kids.
A brief reading of Aster Wood follows (5 minutes).
Story Lab: Classroom Workshop
30-40 minutesEvery Student is a Storyteller. We already learned about Character, Setting, and Problem - but what else is there? Students explore:
- What happens when the protagonist is also a villain? What are some examples?
- Why it can be useful to jump right to the action at the beginning of your book
- An outlining activity
- Why you should never throw your ideas away - every idea belongs in an idea notebook
Take-home flyer - Grades 4-5
Front and back of the flyer sent home with 4-5 students
Middle School - Grades 6-8
Let's Build a Novella Together!
Assembly
50-60 minutesStudents go over the basics of a story: protagonists, antagonists, setting, and why every story has a problem.
Then students vote on Fantasy, Science Fiction, or Mystery, with a very quick intro to each genre. From there, we move on to outlining 10 chapters live in the assembly - typed up live on the screen for everyone to see.
Students leave with a sample outline book where they can write their own, 10-chapter novella.
Story Lab: Classroom Workshop
40 minutesEvery Student is a Storyteller. We already learned about Character, Setting, and Problem - but what else is there? Students explore:
- Intro to the Hook: a brief reading of three Aster Wood hooks (6th-7th) or Light Chaser hooks (8th)
- What makes a good inciting incident?
- The Twist, explained with examples
- What happens when the protagonist is also a villain? What are some examples?
- Why it can be useful to jump right to the action at the beginning of your book
- Why you should never throw your ideas away - every idea belongs in an idea notebook
A look inside the book students take home
Assemblies accommodate 100-350 students depending on your space (large screen + sound system with microphone needed). Classroom workshops work best for grades 4+. Mix and match sessions however works for your school - full bell-to-bell availability means the day is yours to shape.